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ZA4 - MG42Z Heavy Machine Gun

During my time on Rebellion, I had the opportunity to participate on the development of Zombie Army 4: Dead War as Environment and Prop Artist. Working together with the Art Director Martin Carter, I was responsible of creating this MG42Z from the concepts provided. During the process, I had to create the high-poly mesh on zBrush, to then bake and create the textures using Substance Painter. I will upload more screenshots from the game soon!

Game Mesh + Baked Textures

Game Mesh + Baked Textures

High Poly on zBrush + Movement

High Poly on zBrush + Movement

Zombie Army 4: Dead War – Launch Trailer | PC, PlayStation 4, Xbox One