During my time on Rebellion, I had the opportunity to participate on the development of Zombie Army 4: Dead War as Environment and Prop Artist. Working together with the Art Director Martin Carter, I was responsible of creating this Fire-Upgraded Mauser C96, using and old mesh and creating the rest of upgrades from the concepts provided. During the process, I had to update and create new high-poly objects on zBrush, to then bake and create new textures using Substance Painter. I will upload more screenshots from the game soon!