My name is Pablo Artime and I am a highly passionate, hardworking artist who is incredibly dedicated to work and to learn from others. Leading my team, I won the “Most Innovative Videogame Prize 2016” by PlayStation Iberia, and I was finalist in the program PlayStation First. I am currently working in Sony Manchester, developin cutting-edge games for PlayStation VR.
You can contact me at: firstname.lastname@example.org
In Rebellion I had the opportunity to work in a big team, creating high quality AAA videogames for a wide range of platforms. I proudly contributed to the environments of Strange Brigade and other new titles that are coming soon.
PixelsHub is a small company focused on serious games and virtual reality simulations. I started working as a junior 3D artist, and step by step I became the main 3D artist in the company.
My main tasks were:
Artistic direction for different platforms: Windows, OSX, Android, iOS
Production and artistic direction in virtual reality projects with HTC Vive, Oculus Rift and Android VR.
Production and artistic direction of 3D simulations for Serious Games, focus in industry and health.
With two classmate we decided to develop a personal project: “SteamForce” video game for PlayStation 4.
This project caught the attention of Sony, and in 2016 it received several awards: we were finalist on the PlayStation First program and won the “Most Innovative Game Award” in 2016 by PlayStation Iberia.