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ZA4 - Preacher Heavy Gun

During my time on Rebellion, I had the opportunity to participate on the development of Zombie Army 4: Dead War as Environment and Prop Artist. Working together with the Art Director Martin Carter, I was responsible of creating this Preacher Heavy Shotgun from the concepts provided. During the process, I had to create the high-poly mesh on zBrush, to then bake and create the textures using Substance Painter. I will upload more screenshots from the game soon!

First Concept

First Concept

Shape and whitebox test

Shape and whitebox test

Animation

Animation

High poly mesh on zBrush

High poly mesh on zBrush

Final game mesh + textures

Final game mesh + textures